Check out our STEM kits, complete with supplies and experiment guides. Kits are limited to 3 per family, available for three-week checkout, holdable, and renewable once if no holds are pending. Our kits include the following:

3 in 1 ATR
Ages 6 and up
The OWI-536 All Terrain 3-in-1 RC Robot Kit – ATR – non solder is a multi-function tracked mobile robotic kit. Utilize different track modules and make your robot transform into 3 amazing variations: the forklift, rover, and gripper.

Air Walker
Ages 8 and up
A robot that defies gravity?! That’s what you get with Air-Walker, a four-legged bot that uses an ingenious system of suction cups and pumps to crawl along smooth, vertical surfaces like windows. A follow-up to the award-winning Geckobot STEM experiment kit, Air-Walker uses technology similar to that found in its reptilian predecessor, but with easier assembly.  Recommended for Ages 8+

Almubot Robot
Ages 4 and up
Fun and Challenging Hands-on Project—what a fulfilling and exciting thing for boys and girls to build an exquisite robot alone or with parents, siblings or friends! Following detailed instructions, immerse in and enjoy the process of assembly. The STEM robot toy stands 7.9 inches, features vividly expressive eyebrows, cute blue eyes, rotating head and arms, working tracks, lovely parts in hands.

AR Globe
Ages 5 and up
This smart globe combines world map, LED night light and AR technology in one 9-inch globe. You can explore the world through this well-printed world globe

Botley the Coding Robot
Ages 5 and up

Here are some of the features Botley offers: detects objects and moves around them; follows looping commands ; navigates obstacle course; follows black lines. Botley teaches the basics of coding through active play, completely screen free.

Circuit Maze Electric Current Logic Game
Ages 8 and up
Circuit Maze is one of ThinkFun’s most popular stem toys for boys and girls, and was a Toy of the Year Award Finalist as well as a PAL Award winner. It’s a logic game that teaches the basic principles of circuitry, comes with 60 challenges of increasing difficulty.

Coding & Robotics
Ages 4-8
Meet Sammy. This cute little peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills to children in grades K-2. You don’t need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. You can program the robot to move around, activate its output gear, light up its LED, play sounds, and more! Use the robots to complete coding challenges and learn the basics of programming.

Coding Critters
Ages 4-7
Meet the Coding critters:  Bopper, Ranger, Rumble and Scamper your first coding friends. These playful puppy pets bring early STEM concepts to preschool learning through 100% screen-free coding. Kids code along with their new pets’ storybook adventure, and help the brave Ranger and mischievous zip have a playtime they’ll never forget.

Digital Microscope
Ages 5 and up

Large Display Great Details – 7’’ 1080P LCD screen together with 12MP ultra-precise lens eliminate eye and neck strain and offer great view of the tiniest details at a magnification range of 10 to 1200 times, perfect for observing coin, stamps, plants, checking printed circuit board and more. Ideal learning tool and practical instrument for kids and adults

Engino Inventor 50 in 1 Models
Ages 6 and up
Create your own motorized vehicles and structures with this Engino Inventor building set. Its included instruction booklet provides detailed plans for making four fun models, and you can find plans for another 46 models online.

Fisher Price Code-a-Pillar Coding for Little Learners
Ages 3-6

Once kids can “program” a path for Code-a-pillar, the sky’s the limit! It opens the door to problem-solving as they figure out how to get Code-a-pillar to go wherever they want!

Fun In a Box
Ages 4 and up
Learn about math and logic

Gravity Maze Logic Game
Ages 8 and up

Gravity Maze is one of Think Fun’s most popular stem toys for boys and girls, and was a Toy of the Year Award winner in 2017, in the Specialty Category. It’s a gravity powered maze game that comes with 60 challenges of increasing difficulty, from beginner to expert.

The Hair Raiser
Ages 11 and up
Experience 200,000 volts of electrostatic energy with a Van de Graaff generator

Human Anatomy Model
Ages 6 and up
A Detachable Teaching Model with 15 Parts of Human Body. You can take the model apart like a puzzle. It shows superficial human muscles and includes the following parts: trunk, brain (2 parts), heart, esophagus and aorta, lung (4 parts), skull cap, stomach, diaphragm, liver, pancreas and spleen, small & large intestines .Comes with detailed hand-on Anatomy Brochure.

Hydrobot Arm Kit
Ages 12 and up
Young engineers will be delighted with the new HydroBot Arm Kit. It is powered by water, so no motor needed! They can use the levers and the power of hydraulics to move the multi-axis arm. The lever controllers have a special braking system that helps to achieve fine, accurate tasks.

Ages 8 and up
Explore the power of water by building models and conducting experiments. Build a waterwheel, a sawmill, and a hammer mill to harness the energy from water to do physical work. 

LEGO WeDo Contruction Set 
Ages 8 and up
Build machines and mechanisms. The LEGO® Education WeDo Construction Set is an easy-to-use set that introduces young students to robotics when combined with the LEGO Education WeDo Software v.1.2 and Activity Pack.

Lego WeDo 2.0 Robot Kit
Ages 8 and up

LEGO® Education WeDo 2.0 combines LEGO elements with intuitive block-based coding and standards-aligned lesson plans that make STEAM learning fun and accessible. LEGO bricks, sensors and motors help students of all levels develop concrete and tangible understanding of abstract concepts.

Magnet Kit
Ages 7 and up

Introduce kids to the fascinating world of magnetism with a ready-to-use kit that’s jam-packed with magnets, manipulatives, activity cards, and more. Simply follow the illustrated instructions on the cards to sort magnetic and nonmagnetic objects, discover whether magnets work underwater, make magnets float in midair, and more.

Ages 8 and up
Premiere MS series are some of the best student microscopes on the market today. With extra features such as the rotatable head, fine focus control, and the option to add the mechanical stage, these scopes are a popular choice for educational use.

Osmo Coding Kit
Ages 5 and up
Fun-filled and hands-on coding for kids. Children interact with actual pieces and a tablet (included in the Kit), bringing the game pieces’ actions to life. Skills learned include logic, coding fundamentals, basics of programming, solve coding puzzles, teamwork, listening, critical thinking, observation, creative problem solving, music creation & pattern recognition.

Ozobot Bowling
Ages 4 and up
Ozobot Evo is the smart and social robot that teaches coding while connecting friends. Evo entertains with sounds, LED lights and a side of attitude. With Evo, learning to code with colors is easy. Draw OzoCode color codes for Evo to read and respond to.

Picasso Tiles Magnet Building Blocks
Ages 3 and up
LEARNING BY PLAYING – It’s never too early to start developing kids creativity. Children can acquire strong sense of color, geometrical shapes including 3D forms numbers counts, magnetic polarities & architectural design at early age.

Power Blox
Ages 8 and up
This kit provides a unique, patented technology that enables you to build 3D circuits into your structures without any wires!  The tin plated parts in this set are conductive so they can be used to create 3D circuit paths from the battery module to the LED modules provided in this set to integrate lights into you structures.  Online instructions show you how to build an airplane that lights up red, blue or green and can even flash on and off or continuously change colors!

Robot Dog
Ages 3 and up
You can play the dog with two modes. Remote control with control range 33ft. Gesture control. Through hand gesture, the robot dog can move forward, backward, turn left, turn right easily. With built-in infrared sensor, The robotic dog can auto sense and avoid obstacles before hitting on its way.

Robot Mouse
Ages 5 and up

Build your maze, and then use the coding cards to create a step-by-step path for the Programmable Robot Mouse. Program the sequence of steps, and then watch the mouse race to find the cheese!

Robot R2D2
Ages 6 and up
When the battle to take back the galaxy demands the precision and advanced technological capacities of a droid, Kids can imagine sending R2D2 into the fray of epic intergalactic battles.

Robot Safari
Ages 5 and up
Luis the Llama, Eunice the Unicorn, Narbert the Narwhal, Paul the Polar Bear, Christy the Crab, Frida the Fox, Otto the Otter, and Cathy the Cat. The large, cubic plastic components make it easy for small hands to put the models together and provide the perfect opportunity to develop fine motor skills at a young age. The llama leaps, the unicorn gallops, the narwhal moves its tail as it swims along, the crab scuttles sideways, and so on!

Sam’s Curious Cars
Ages 10 and up

SAM blocks connect to the SAM app, and the rest happens by letting your imagination run wild. No wires, no fuss. Just serious fun. Program patterns and behaviors using the intuitive SAM Space app.

Snap Circuits 100
Ages 8 and up
This innovative kit contains over 30 color-coded, real circuit components that snap together to create working electronic circuits and devices. Recommended for children 8 and older.

Snap Circuits 500
Ages 8 and up
Build over 300 exciting projects. Includes Projects 1-305 manuals.

Snap Circuit Arcade
Ages 8 and up
Snap Circuits® uses building pieces with snaps to assemble different electronic circuits on a simple “rows and columns” base grid that function like the printed circuit board found in most electronic products.

Snap Circuit Lights
Ages 8 and up
Watch and be amazed at what your music can do with the new Snap Circuits® LIGHT .  Connect your ipod® or any MP3 player and enjoy your music as the lights change to the beat.

Snap Circuits Green
Ages 8 and up
Learn about electricity and alternative energy

Snap Rover
Ages 8 and up
Build your own Snap Rover, no soldering

Story Blox
Ages 8 and up
STORY TIME – The City is a chapter in the E-Blox novelette “Earth One”. Ride along with Seymour E. Blox as he travels in an organic submarine named Mimi that travels faster than the speed of sound under water.

Ages 6 and up
View the sky with our high-powered telescope, includes star charts